@Attacker
Targets the entity that last attacked this entity.
Parameters
None.
Notes
- Only works with triggers that involve being attacked (like
~onHurt) - Has no effect with triggers like
~onSpawnor~idle - If no attacker exists, the skill is skipped
Examples
Skills:
# Reflect damage to attacker
- damage{amount=3, type=magic} @Attacker ~onHurt
# Counter-attack with fire on heavy hits
- damage{amount=5, type=fire} @Attacker ~onHurt{min=10}
Common Patterns
Thorns Effect
Skills:
- damage{amount=2} @Attacker ~onHurt
Scaling Retaliation
Skills:
# Small hits = small retaliation
- damage{amount=1} @Attacker ~onHurt{max=5}
# Big hits = big retaliation
- damage{amount=5, type=magic} @Attacker ~onHurt{min=10}
Enraged Counter-Attack
Skills:
# Normal retaliation
- damage{amount=2} @Attacker ~onHurt
# Extra damage when low health
- damage{amount=5, type=fire} @Attacker ~onHurt ~health{below=25}