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~onExplode

Fires just before an entity with explosion behavior explodes. Only works for entities configured with the explosion/creeper-like behavior.

Parameters​

ParameterDefaultDescription
oncetrueOnly trigger once (default true since explosions typically kill the entity)

Examples​

Skills:
- animation{name=explode} ~onExplode
- showbone{bone=explosion_particles} ~onExplode

Common Patterns​

Explosion Warning​

Skills:
- animation{name=swell_final} ~onExplode
- showbone{bone=glow_effect} ~onExplode

Custom Creeper​

Skills:
- animation{name=detonate} ~onExplode
- damage{amount=20, type=explosion} @PlayersInRadius{r=6} ~onExplode

Suicide Bomber​

Skills:
- hidebone{bone=body} ~onExplode
- showbone{bone=explosion_debris} ~onExplode

Notes​

  • Only fires for entities with explosion behavior configured (like creeper-style mobs)
  • Fires immediately before the actual explosion occurs
  • The entity is typically killed by the explosion after this trigger