~onSpawn
Fires once when the entity spawns into the world.
Parameters
None.
Examples
Skills:
- animation{name=spawn} ~onSpawn
- animation{name=appear, blend=false} ~onSpawn
Common Patterns
Spawn Animation
Skills:
- animation{name=spawn} ~onSpawn
- animation{name=idle, mode=loop} ~idle
Boss Entrance
Skills:
- animation{name=dramatic_entrance, blend=false} ~onSpawn
- damage{amount=5, type=explosion} @PlayersInRadius{r=6} ~onSpawn