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~onSpawn

Fires once when the entity spawns into the world.

Parameters​

None.

Examples​

Skills:
- animation{name=spawn} ~onSpawn
- animation{name=appear, blend=false} ~onSpawn

Common Patterns​

Spawn Animation​

Skills:
- animation{name=spawn} ~onSpawn
- animation{name=idle, mode=loop} ~idle

Boss Entrance​

Skills:
- animation{name=dramatic_entrance, blend=false} ~onSpawn
- damage{amount=5, type=explosion} @PlayersInRadius{r=6} ~onSpawn